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Minecraft Servers & Multiplayer

How to Make a Minecraft Server (Free & Paid, 26.3)

Every way to run a Minecraft server — Realms, the free server.jar, Bedrock Dedicated Server, hosting, and LAN play — compared with costs and limits.

9/29/2026 26.3 / 26.52 Minecraft Wiki Team Last updated: 9/29/2026 3 min read
How to Make a Minecraft Server (Free & Paid, 26.3)

FAQ

How do you make a Minecraft server for free?
Java Edition: download the official server.jar from minecraft.net, run it, accept the EULA, and share your IP (port-forward 25565) — or use free tiers of hosting providers. Bedrock: Bedrock Dedicated Server runs on Windows/Linux. Realms and hosted options cost money.
Is Minecraft Realms worth it?
For small friend groups who want zero maintenance — yes: $7.99/mo for 10 players, always online, automatic backups, one-click world slots. For mods, plugins, or 20+ players, a dedicated host or self-hosted jar beats it.
Can Java and Bedrock players join the same server?
Not natively — Java servers need Java clients, Bedrock servers need Bedrock. Third-party proxies like GeyserMC can bridge Bedrock players onto Java servers, but that's a community workaround, not an official feature.

Four ways to run a server

Option Cost Setup difficulty Players Mods/plugins
Minecraft Realms $3.99–7.99/mo Easiest — in-game menu 2–10 Marketplace add-ons only
Self-hosted server.jar / BDS Free (your hardware) Medium — port forwarding Unlimited (your RAM) Java: full mod/plugin support
Paid hosting ~$5–20/mo Easy — control panel Scales with plan Full support
LAN / friends join Free Instant — Open to LAN Whoever’s on your network Same as host world

Option 1: Realms — the official one-click server

Mojang’s subscription service, managed entirely in-game:

  • Bedrock: Realms Core $3.99/mo (2 players online at once), Realms Plus $7.99/mo (10 players + Marketplace Pass content library)
  • Java: $7.99/mo for 10 players, with 30/90/180-day one-time packages
  • 30-day free trial for first-time accounts; a free Preview Realm (Bedrock preview/snapshot builds) comes with every subscription
  • Always online, automatic backups, three world slots — but no plugins and no Java-style mods

Option 2: Self-hosted — free and full control

  • Java: grab server.jar from minecraft.net, run java -Xmx2G -jar server.jar, accept the EULA, port-forward 25565. Swap in Paper/Fabric/NeoForge server builds for plugins or mods — see install mods
  • Bedrock: Bedrock Dedicated Server (Windows/Ubuntu) from the same page — it’s what Realms itself runs internally
  • Free apart from power and hardware; your PC must stay on for friends to play

Option 3: Paid hosting

Panel-based hosts handle networking, DDoS protection, backups, and one-click modpacks. Pick by RAM and tick-rate guarantees rather than headline “unlimited players” claims — a vanilla 10-player world runs fine on 2–4 GB.

Option 4: No server at all

  • Java: pause menu → Open to LAN — anyone on your network joins instantly
  • Bedrock: Xbox Live friends can join your world directly whenever you’re online (multiplayer toggle in settings)

Which should you pick?

Friends-only world with zero hassle → Realms. Mods or plugins → self-host or paid host. Same house → LAN. Crossplay between Java and Bedrock isn’t officially supported — plan around it.

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